one-way pathing blocker

Bladito

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Is there a way to make an one-way pathing blocker? (ex. creeps could go from left to right -through blocker- but not from right to left)

or any other ways how to gain such effect?

In my map I have an island connected to 3 other islands, but if player blocks one way (the one which creeps are supposed to take), they use another way - which is unacceptable for me - that's why I want one-way blocker, so creeps would destroy blocking towers instead of using different road.
 

Ashcroft

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Go to doodads then go to the Pathing Blockers. They will block units that would walk or fly into that area.

-Ash
 

Moridin

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Go to doodads then go to the Pathing Blockers. They will block units that would walk or fly into that area.
Did you even read his question?

------------
@Bladito:

Not that I know of. The only way you could pull of something like that is to trigger it.
 

Ashcroft

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...

Sorry I misunderstood. I felt like I just spammed for instantly posting things like this. Getting back on the topic, I'll think again. I remember I have done this once but I forgot.

-Ash
 

Bogrim

y hello thar
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There's not really a mechanic in the game that will allow you to create an actual one-way pathing blocker, but you can create a region and move units that enter in one direction.
 

Bladito

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thx for your replies :thup:

but creating a region which would force creeps in 1 way won't help me much :(

too bad one-way blocker doesnt exist :( now I will need to solve blocking with towers
 

Bladito

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So I solved it (posting it just in case someone else will encounter the same problem :))

I put pathing blocker and 2 regions on a road (order: reg - block - reg) - one region disables collision while another enables it => making it one way blocker
 
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