Overclock

FootysMaXeD

New Member
Reaction score
0
Alright, so I was having intense problems with Tinker's Engineering Upgrade. He was continually glitching and Fatal Erroring many of my games. I am removing him temporarily, and adding him back in asap when this ability is complete =).

Overclock (Skill 3)
Puts the Tinker at full capacity to plow through enemies in a frenzy. Careful, you might blow a fuse and hurt yourself though. Limited duration.

Bonus Regeneration (Both HP and Mana): 5/10/15/20/25/30 per second
Bonus Speed (Both AS and MS): 5/10/15/20/25/30%
Bonus Damage: 10/20/30/40/50/60
Lasts 15 seconds
Stuns Hero for 2 seconds after completion
Cooldown: 60

Has anyone any ideas on how I should begin making this ability? I don't think I should be using Chemical Rage because it requires alternate unit forms, and Tinker already has a morphing skill Robo-Goblin. I also want to avoid Auras because I want to save those for real auras.

Thanks, I hope someone can help me soon.
 

Ayanami

칼리
Reaction score
288
You do know that auras can stack as long as they have different buffs, right? Anyways, for me, the easiest method would be to use an Endurance Aura hidden in a spell book and Item - Damage Bonus. Then, regenerate the health and mana using a periodic trigger. You can base the spell on something like "Channel".
 

FootysMaXeD

New Member
Reaction score
0
If I were to use Endurance Aura, it would not stack with the real Endurance Aura, correct? If i base the spell on "Channel", then how can I have it be a spellbook ability?

Maybe inside of a spellbook, I could have "Engineering Upgrade" (for Movespeed % and +Dmg), item +Attack speed. Then how would I create a periodic trigger in order regenerate him, and then to stun him?
 

FootysMaXeD

New Member
Reaction score
0
That's interesting information. This means all auras are fully stackable, just as long as the buffs are different? And what if I leave the buff empty and remove the special effects (only for the hero)?

Trigger:
  • Overclock
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Channel
    • Actions
      • Custom script: local unit TINKER = GetTriggerUnit()
      • Custom script: local timer TIMER
      • Custom script: set TIMER = CreateTimer()
      • For each (Integer A) from 1 to 6, do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Level of Channel for (Casting unit)) Equal to (Integer A)
            • Then - Actions
              • Custom script: local integer WAIT
              • Custom script: set WAIT = (Integer A) + 9
              • Unit - Add Overclock to (Casting unit)
              • Unit - Set level of Overclock for (Casting unit) to (Integer A)
              • Custom script: call StartTimerBJ(TIMER, false, 15))
              • Custom script: set udg_Overclock_Timer = TIMER
              • Custom script: call PolledWait( WAIT )
              • Unit - Remove Overclock from (Triggering unit)
            • Else - Actions
              • Do nothing


The ability "Overclock" is a spellbook with stat bonus abilities (which I havn't added yet)
Can I get some help here please? I really got lost :nuts:
:confused:First time trying to write JASS lol:confused:
(I have yet to really read a jass manual)

1. The ability is clicked. Instantly, the hero gains certain stat bonuses (Example:20% AS, 20% MS, +20 DMG, +5 hp/s, +5 mana/s)
2. After a certain duration (based on the ability level; 10/11/12/13/14/15), these stat bonuses are removed. Also, the hero is stunned for a duration of 2.5 seconds.
3. How can I make this work lol?

Side Question: How do I convert this line so that it also displays the Timer Dialog to allies of the player?
"call TimerDialogDisplayForPlayerBJ( true, WINDOW, GetOwningPlayer(OURHERO) )"
 

canons200

New Member
Reaction score
50
That's interesting information. This means all auras are fully stackable, just as long as the buffs are different? And what if I leave the buff empty and remove the special effects (only for the hero)?
if you never put the buff, the game will use the default buff, just create all the custom buff. For all aura with different buff, they are stackable. ONLY aura ability, like endurance aura.

But if talking about like thunder clap, when you use thunder clap, the stun or slow buff is there, this kind of buff can't stack.
 

Guest3z

New Member
Reaction score
22
The ability "Overclock" is a spellbook with stat bonus abilities (which I havn't added yet)
Can I get some help here please? I really got lost
First time trying to write JASS lol
(I have yet to really read a jass manual)

1. The ability is clicked. Instantly, the hero gains certain stat bonuses (Example:20% AS, 20% MS, +20 DMG, +5 hp/s, +5 mana/s)
2. After a certain duration (based on the ability level; 10/11/12/13/14/15), these stat bonuses are removed. Also, the hero is stunned for a duration of 2.5 seconds.
3. How can I make this work lol?

Trigger:
  • Init
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Player - Disable Hidden Spell Book for (Picked player)

Trigger:
  • Overclock
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Overclock
    • Actions
      • Unit - Add Damage Bonus to (Triggering unit)
      • Unit - Add Hidden Spell Book to (Triggering unit)
      • Unit - Set level of Damage Bonus for (Triggering unit) to (Level of Overclock for (Triggering unit))
      • Unit - Set level of HP Regen Aura for (Triggering unit) to (Level of Overclock for (Triggering unit))
      • Unit - Set level of Mana Regen Aura for (Triggering unit) to (Level of Overclock for (Triggering unit))
      • Wait (9.00 + (Real((Level of Overclock for (Triggering unit))))) seconds
      • Unit - Remove Damage Bonus from (Triggering unit)
      • Unit - Remove Hidden Spell Book from (Triggering unit)
      • Set TempPt = (Position of (Triggering unit))
      • Unit - Create 1 Dummy for Neutral Hostile at TempPt facing Default building facing degrees
      • Unit - Add Stun 2.5 Sec to (Last created unit)
      • Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Triggering unit)
      • Unit - Add a 6.00 second Generic expiration timer to (Last created unit)
      • Unit - Remove Overclock (Hp Regen) buff from (Triggering unit)
      • Unit - Remove Overclock (Mana Regen) buff from (Triggering unit)
      • Custom script: call RemoveLocation( udg_TempPt )


I based Overclock on Berserk set the movement speed / attack speed bonuses in its fields and set the extra damage taken to 0. I then triggered the other effects, modifying Item Damage Bonus (+6) to be a 6 level ability with +10 to +60, added and removed this at the start and end of the duration. I also had a disabled Spell Book with 2 spells in it, modified unholy aura and brilliance aura for the HP and mana regeneration each with 6 levels rangeing from 5 to 30 points a second. Lastly the dummy units has 0 for animation times and casts a manaless storm bolt called Stun 2.5 Sec on the hero after the duration.

Also if your wondering Triggering unit remains unchanged even after waits so this is still fully MUI. Ill attach my test map if you want to look at it.

Good luck with your spell, Hope this helps :thup:
 

Attachments

  • Overclock.w3x
    19.2 KB · Views: 180

FootysMaXeD

New Member
Reaction score
0
Thank you very much! This works great.

I'm wondering, does there have to be 3 buffs?

Anyway, +REP! =D

EDIT: I can't rep you till I spread some more rep.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +1
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top