Owner of killing unit = to enemy ?

WuHT

New Member
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well i have these summonable units...

That have the ability to Heal allies in an AoE (triggered effect) whenever they die.

I want it so be a battle-only heal, ie the healing will take effect during actual fighting against enemies.

It's working fine until i realize it can be abused by just casting the summons to let them expire and heal creatures. Is there a way i set it so there is a condition that goes like this..

Owner of killing unit is equal to players unallied with owner of summoned unit ??
I have owner of killing unit is NOT equal to owner of summoned unit..and that does the EXACT opposite of what i want!!

Or do i have to play wit variables a bit?
 
P

Pawnable

Guest
Killing unit refers to the killing unit that the trigger is turned on by.
 

WuHT

New Member
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really ???? Thanks anyways pawnable :)

Can you specify a conditoin for me, ...for my "Requirements" ?
 

the Immortal

I know, I know...
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51
WuHT said:
... Is there a way i set it so there is a condition that goes like this..

Owner of killing unit is equal to players unallied with owner of summoned unit ??...
Check "Boolean Condition - Unit Belongs to Enemy of a Player", but I'm not sure if you need that :rolleyes:
 

WuHT

New Member
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6
THANK YOU : gonna test that out later..

forgot about boolean (lots of hidden goodies in that one)
 
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