ShadowSnipe4
New Member
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I'm making a map and implementing the height adjustment cliff method. Problem is that I want the cliffs to be unwalkable. While I could just go in and put ground pathing blockers along the whole thing, that would take up a lot of doodads seeing as how there are a lot of cliffs in my map. So what I'm asking is; is there a better way of making terrain unwalkable. I am only using the rock terrain for the cliffs so maybe some sort of trigger?
Also, on another note, what's a good way for making waterfalls/rivers on said cliff terrain?
Also, on another note, what's a good way for making waterfalls/rivers on said cliff terrain?