Moon_Raven
New Member
- Reaction score
- 8
Ok, so I don't understand why doesn't this work?
I wanted to make a cheat system so I could play jokes on my friends. So What basically I wanted to do is make them safer. So I made a few cheats that work if a player types a message something happens and they are initially off. So I noticed that if I don't come uo with something I would have to put events for ALL players since I don't know in what slot I am PLUS the condition that PlayerName is "Moon_Raven". So I thought of making something like this:
And here is a sample of a cheat trigger:
But I can't set player index to this integer variable! And I can't do the similar thing with player variables either! Why the hell I can't do that?
I wanted to make a cheat system so I could play jokes on my friends. So What basically I wanted to do is make them safer. So I made a few cheats that work if a player types a message something happens and they are initially off. So I noticed that if I don't come uo with something I would have to put events for ALL players since I don't know in what slot I am PLUS the condition that PlayerName is "Moon_Raven". So I thought of making something like this:
Trigger:
- Cheats On
- Events
- Player - Player 1 (Red) types a chat message containing #include Veljko as An exact match
- Player - Player 2 (Blue) types a chat message containing #include Veljko as An exact match
- Player - Player 3 (Teal) types a chat message containing #include Veljko as An exact match
- Player - Player 4 (Purple) types a chat message containing #include Veljko as An exact match
- Player - Player 5 (Yellow) types a chat message containing #include Veljko as An exact match
- Player - Player 6 (Orange) types a chat message containing #include Veljko as An exact match
- Player - Player 7 (Green) types a chat message containing #include Veljko as An exact match
- Player - Player 8 (Pink) types a chat message containing #include Veljko as An exact match
- Conditions
- (Name of (Triggering player)) Equal to Moon_Raven
- Actions
- Set Moon_Raven_Cheater = (Player number of (Triggering player))
- Trigger - Turn on (CrashGame)
- Events
And here is a sample of a cheat trigger:
Trigger:
- CrashGame
- Events
- Player - (Player(Moon_RavenCheater)) types a chat message containing Veljko je pametan as An exact match
- Conditions
- (Name of (Triggering player)) Equal to Moon_Raven
- Actions
- Custom script: call CrashGame()
- Events
But I can't set player index to this integer variable! And I can't do the similar thing with player variables either! Why the hell I can't do that?