What? Icons can have text and if you import them like that then it will. O_O
I didn't assume the asker was dumb, I just didn't really get it as I don't open WE much now.If you don't get a question, just re-read it instead of assuming the asker was dumb.
@topic: I don't think you can. The best for you - whatever you are trying to do - would be using a multiboard, i think..
Greetings,
Is it possible to allow the resource counters to go negative?
Alternatively, can the icons and descriptions be changed during a game?
I do. Actually, that's a two-in-one; I could store total positive in one and total negative in the other so that the actual value is the first minus the second. Since what I intend to do is a Good/Evil Deeds system, that might make sense. Then again, it will be somewhat annoying for the user to have to subtract all the time - and I probably won't even use the absolute values for anything either... So... Yeah, I'll go with you idea if I don't do the multiboard thingnope...you have 2 possibilities:
1. using a multiboard instead
2. use both counters for one resource....means for example gold is + and wood are "loans". i hope you got what i mean.
Resource counters, not abilities