Endless_Trev
New Member
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Hey guys something I've been wondering about, is there a system available that heals a unit of the damage is it about to take, before it takes it? An example is in dota, where a spell makes a unit unkillable for 5 seconds, so if it is on 1 hp, it can still get hit by spells and attacks, it just takes no damage. The only way to work this I see, is to heal for the damage before it occurs, as if the heal occurs after damage is dealt it might not work, i.e if you are on 1 hp, get hit for 100, then healed for 100, you still die.
Tl;dr, is there any pre-heal system available anywhere, I cant seem to find one.
Tl;dr, is there any pre-heal system available anywhere, I cant seem to find one.