Dark_Phoenix
New Member
- Reaction score
- 3
Is it possible to prevent a certain unit from attacking using triggers, and if so, how?
Untitled Trigger 001
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Order (Attacking unit) to Stop
Events
Unit - A unit Is attacked
Conditions
((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop