Hello, i have made a mercenery camp , and now i give it to be yellow property, now what i want is , that none other of allays recruit units from there and that yellow dont need nearby patron to buy the units from there?
How to make this ?
Thx
Well, you could place an invisible, unmoveable unit of player Yellow right next to the camp. That would solve the problem, that a unit has to be close.
And the only way to prohibit other players to buy the units would probably be a trigger like that:
Event:
- Player buys a unit
Condition:
- Player not equal to Player Yellow
Actions:
- Stop the purchasing
Well, this way it works for abilities .. but I don't know if you can do that with shops.
Another quick thought: You can try to use it the way I stated in my first post and to use Requirements when the stock is empty, thus prohebiting the player to buy.
Make a new ability based off Select Unit
Set all the ranges to 99999 and give it to the tavern(after removing the default Select Unit ability from it).
Should solve your problem.
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...