Recruting From Tavern[mercenery camp]

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Hello, i have made a mercenery camp , and now i give it to be yellow property, now what i want is , that none other of allays recruit units from there and that yellow dont need nearby patron to buy the units from there?
How to make this ?
Thx
 
Simply don't "sell" the units, but let them be build in the camp and set the building time to 1 second. I'd basically work like a barracks.
 
Yeah but you see i need to have tham a lots in stack... ?
Any other option?
 
Well, you could place an invisible, unmoveable unit of player Yellow right next to the camp. That would solve the problem, that a unit has to be close.
And the only way to prohibit other players to buy the units would probably be a trigger like that:

Event:
- Player buys a unit
Condition:
- Player not equal to Player Yellow
Actions:
- Stop the purchasing

Well, this way it works for abilities .. but I don't know if you can do that with shops.

Another quick thought: You can try to use it the way I stated in my first post and to use Requirements when the stock is empty, thus prohebiting the player to buy.
 
For the don't need to be nearby to buy problem.

Make a new ability based off Select Unit
Set all the ranges to 99999 and give it to the tavern(after removing the default Select Unit ability from it).
Should solve your problem.
 
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