Opa
New Member
- Reaction score
- 3
Hello everyone,
I am talking about:
Event - Map Initialization
Condition -
Action - If/Then/Else
If-Condition
Player 1 slot status equal to playing
Then
Create 1 unit for player 1 at location a
Else
Am I able to sum these kind of things up? Or do I have to create 1 for each player. If I am not able to sum it up, is it bad or will it cause any lag?
I am talking about:
Event - Map Initialization
Condition -
Action - If/Then/Else
If-Condition
Player 1 slot status equal to playing
Then
Create 1 unit for player 1 at location a
Else
Am I able to sum these kind of things up? Or do I have to create 1 for each player. If I am not able to sum it up, is it bad or will it cause any lag?