region comparison

mems

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i have 8 regions and i have many events will hapen on this 8 regions. all the actions happening in this region adressed to themselves so i need to create 8 different triggers for each event and it is massing up the map :(

here is an example:

Code:
Dont leave 01
    Events
        Unit - A unit leaves Food base 01 <gen>
    Conditions
        (Unit-type of (Leaving unit)) Equal to Skink
    Actions
        Unit - Order (Leaving unit) to Move To (Random point in Food base 01 <gen>)

and i need to write 8 different triggers for it and i think i will have about 300 triggers for only on this regions in a single map if its continues like that

i could not find an "event response entered region" or a kind of region camparison that i can use i want to make something like that

Code:
Dont leave 01
    Events
        Unit - A unit leaves Food base 01 <gen>
        Unit - A unit leaves Food base 02 <gen>
        Unit - A unit leaves Food base 03 <gen>
        Unit - A unit leaves Food base 04 <gen>
        ........
    Conditions
        (Unit-type of (Leaving unit)) Equal to Skink
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Entered region) Equal to Food base 01 <gen>
            Then - Actions
                Unit - Order (Leaving unit) to Move To (Random point in Food base 01 <gen>)
            Else - Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Entered region) Equal to Food base 02 <gen>
            Then - Actions
                Unit - Order (Leaving unit) to Move To (Random point in Food base 03 <gen>)
            Else - Actions
            ........

is it possible or where can i find that comparison?
ty for helps
 
A

AddE

Guest
Region Comparison... But i think you need WEU for that.. So if you dont have it.. i think you need to get it .. there is other ways too but.. thats the easiest way..
 
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