I need to get these units out of a region after a couple of other things are done but when I test it the units stay.
JASS:
Save01
Events
Unit - A unit enters secondary death 01 <gen>
Conditions
((Owner of (Triggering unit)) controller) Equal to User
Actions
Hero - Add ((Integer((Real((Number of units in (Units in secondary death 01 <gen> owned by Player 10 (Light Blue))))))) x 10) experience to (Triggering unit), Hide level-up graphics
Player - Add ((Integer((Real((Number of units in (Units in secondary death 01 <gen> owned by Player 10 (Light Blue))))))) x 10) to (Owner of (Triggering unit)) Current gold
Unit Group - Remove all units of (Units of type Light Blue Flag) from (Units in secondary death 01 <gen>)