Revive heroes

LoveRPG

Member
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6
I am having a bit of trouble with the GUI, since the GUI apparently dosent work for neutral heroes. I wonder if anyone out there have any usefull ideas about how to make neutral heroes respawn.

The problem is that i want the heroes to drop items over and over again. So I would appreciate any responses or solutions concerning this.

Thank you, LoveRPG.
 

Exide

I am amazingly focused right now!
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Can we see your Hero Respawn triggers?

I haven't tested, but heroes owned by Neutral players shouldn't be an exception..

Simple trigger:

Trigger:
  • Events:
    • Unit - A unit dies
    • Conditions:
    • ((Triggering unit) is a Hero) equal to True
    • Actions:
    • set temppoint = Center of (Some_Region <gen>)
    • Hero - Instantly Revive (Triggering unit) at temppoint
    • custom script call RemoveLocation(udg_temppoint)
 

Expelliarmus

Where to change the sig?
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48
Make neutral heroes respawn? From where =o
Drop items over and over? So the hero drops an item when it dies?
 

LoveRPG

Member
Reaction score
6
Can we see your Hero Respawn triggers?

I haven't tested, but heroes owned by Neutral players shouldn't be an exception..

Simple trigger:

Trigger:
  • Events:
    • Unit - A unit dies
    • Conditions:
    • ((Triggering unit) is a Hero) equal to True
    • Actions:
    • set temppoint = Center of (Some_Region <gen>)
    • Hero - Instantly Revive (Triggering unit) at temppoint
    • custom script call RemoveLocation(udg_temppoint)
You mean my player owned hero respawn?? i tried doing the same, though it did not work for neutral heroes.
 

Exide

I am amazingly focused right now!
Reaction score
448
You mean my player owned hero respawn?? i tried doing the same, though it did not work for neutral heroes.

Um, yes?
Using my trigger would make any hero that dies respawn (no matter who owns the hero.)
 

Danis[h]

New Member
Reaction score
19
Exide's trigger works?... What seems to be the problem?

Here's a quick example map of the trigger exide posted with a neutral hostile neutral passive owner condition.
Clicky
 
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