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Ruins of Havoc
A 4 lane AoS, with Murloc vs Naga. Was planning on 128x128(edited) with Murloc on the left and then Naga on the right. Murloc would have the advantage of the higher ground, where as naga would be on the lower stuff. Was going to have a tavern with 12 heroes in it for each team.
The Murloc side of story:
The Naga have turned against their ancient enemies once again, only this time until extinction. The Murlocs must fight to keep hordes of Naga from wiping their prized race into extinction. It is your destiny as a Savior of Rohn to aid in the protection of your race and the frontier of the mainland, all life depends on it.
In this game you will enter a vast world of temple ruins and chaos, you must drive the Naga back before they have a foothold in the ancient lands of Rohn. As a Savior of Rohn it is your destiny, given to you by the ancient demigod, to fight the ancient enemy once again. You must prevail! You will be able to select your savior in an attempt to fight back against the hordes of Naga. Rohn will grant you with a valuable advantage, you must not allow his efforts to go to waste.
Fight through the map, which includes 8 ancient and ruined temples, 3 secret shops, and the ancient and never failing Dawn of Rohn.
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The Naga side of story
The Naga have turned against their ancient enemies once again, only this time until extinction. The Naga must fight for you ancient leader and wipe the Murlocs from the frontier of the mainland. It is your duty as a servant of Al'thasar to do his bidding. You must feast upon the fear and chaos of the mainland, and to do that you must succeed in fulfilling your master's great plan.
In this game you will enter a vast world of temple ruins and chaos, you must protect your foothold in the land of the Murlocs and do your masters bidding. As a servant of Al'thasar it is your duty to fight, no matter how overwhelming the odds. You can not fail. You will be able to select your servant in an attempt to protect your minor foothold from the constant raiding parties of the Murlocs. Al'thasar has neglected to do his part, and will leave you with a disadvantage throughout the game. You must work together to maneuver around this major obstacle.
Fight through the map which includes 8 ancient and ruined temples, 3 secret shops, and the ever dooming, Fire of Al'thasar.
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What I would like help with:
Any help would be great!
A 4 lane AoS, with Murloc vs Naga. Was planning on 128x128(edited) with Murloc on the left and then Naga on the right. Murloc would have the advantage of the higher ground, where as naga would be on the lower stuff. Was going to have a tavern with 12 heroes in it for each team.
The Murloc side of story:
The Naga have turned against their ancient enemies once again, only this time until extinction. The Murlocs must fight to keep hordes of Naga from wiping their prized race into extinction. It is your destiny as a Savior of Rohn to aid in the protection of your race and the frontier of the mainland, all life depends on it.
In this game you will enter a vast world of temple ruins and chaos, you must drive the Naga back before they have a foothold in the ancient lands of Rohn. As a Savior of Rohn it is your destiny, given to you by the ancient demigod, to fight the ancient enemy once again. You must prevail! You will be able to select your savior in an attempt to fight back against the hordes of Naga. Rohn will grant you with a valuable advantage, you must not allow his efforts to go to waste.
Fight through the map, which includes 8 ancient and ruined temples, 3 secret shops, and the ancient and never failing Dawn of Rohn.
-------
The Naga side of story
The Naga have turned against their ancient enemies once again, only this time until extinction. The Naga must fight for you ancient leader and wipe the Murlocs from the frontier of the mainland. It is your duty as a servant of Al'thasar to do his bidding. You must feast upon the fear and chaos of the mainland, and to do that you must succeed in fulfilling your master's great plan.
In this game you will enter a vast world of temple ruins and chaos, you must protect your foothold in the land of the Murlocs and do your masters bidding. As a servant of Al'thasar it is your duty to fight, no matter how overwhelming the odds. You can not fail. You will be able to select your servant in an attempt to protect your minor foothold from the constant raiding parties of the Murlocs. Al'thasar has neglected to do his part, and will leave you with a disadvantage throughout the game. You must work together to maneuver around this major obstacle.
Fight through the map which includes 8 ancient and ruined temples, 3 secret shops, and the ever dooming, Fire of Al'thasar.
-------
What I would like help with:
- Terrain, Sunken Temple with 4 lanes, 8 Ruined Temples in it
- Hero Ideas
- Spell Ideas
- Balancing
Any help would be great!