rune = text?

Thoric

New Member
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how do you make a trigger so when a person moves his unit over a rune, a description or hint or something like that appears?
 

Renendaru

(Evol)ution is nothing without love.
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Well you can't detect it being scrolled over, but you can detect it being clicked. After that show the floating text to the player.

Edit: Misread your post.
 

Exide

I am amazingly focused right now!
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Create a new Dummy unit. Give it the Rune -model.
Place it on the map, where you want it.
Add a trigger: 'Unit - A unit comes within range of *Unit*' (Where *Unit* is your "Rune Unit".)
Then add your actions. Possibly floating text.
 

XeNiM666

I lurk for pizza
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138
You can create a region on the rune and when a unit enters the said region, check what conditions you want, then display the message.
 
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