Save/Load Code, Yet Another

trb92

Throwing science at the wall to see what sticks
Reaction score
142
Nice save/load triggers, first ones i've actually understood.

I have a question about it though: is there a variable somewhere in it to change the amount of characters between the dashes or is it stuck at 4 characters then a dash?
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,494
That's not an option.

If all else fails, the script still remains. As in, it could be edited if needed.
What's bad about it? Or, why shouldn't it be 4?
 

trb92

Throwing science at the wall to see what sticks
Reaction score
142
There is nothing wrong with 4 characters, i was just thinking if i were to somehow make less dashes or remove the dashes it would make a slightly shorter code, but it doesn't matter. The 4 or 5 dashes are not gonna make much difference, nevermind me asking.
 

Tonks

New Member
Reaction score
160
There is nothing wrong with 4 characters, i was just thinking if i were to somehow make less dashes or remove the dashes it would make a slightly shorter code, but it doesn't matter. The 4 or 5 dashes are not gonna make much difference, nevermind me asking.

In my humble opinion, the dashes make it easier to read.
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,494
> the dashes make it easier to read.

That's the entire point of having them.
Same as having the digits in another color than the letters.

They aren't exactly part of the code, as they are added only after the code is generated, and they are also simply removed before the actual code is loaded back.


Anyway, it is possible to change it. With some optional setting about it if needed.
But, well, currently not...

Then again, 4 characters seems to be somewhat standard. People are used to it.


> nevermind me asking.

Only idiots never ask anything.
 
I

IKilledKEnny

Guest
Ok I downloaded the map and I'm reading the triggers (gosh this is hard...) anyways, I'm having a very hard time understanding.

Code:
Custom script:   set udg_Code = SaveLoad_Encode()

What does it do? What values does it take and returns? How does it help us?

Thanks.
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,494
It takes nothing and returns a string...


Tried reading the comments?

-------- Those values need saving --------
Set Save[1] = 123
Set Save[2] = -456
Set Save[3] = 7890
-------- The number of values we have --------
Set SaveCount = 3
-------- Turn values into code --------
Custom script: set udg_Code = SaveLoad_Encode()
-------- Show code to player --------
Quest - Display to (Player group((Triggering player))) the Secret message: Your code:
Game - Display to (Player group((Triggering player))) for 60.00 seconds the text: Code


With that example, "Code", a global variable of type string, will end up with the save/load code for the three values in the "Save" array.
 
I

IKilledKEnny

Guest
But how? What is SaveLoad_Encode()? Also 2 more lines that I didn't understand, I hope it's ok. :)

Custom script: set udg_Validate = SaveLoad_Decode( udg_Code )

What's Validate? Again, what's SaveLoad_Decode?

Hero - Set (Last created unit) Hero-level to Save[SaveCount], Hide level-up graphics

Where do you define save?
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,494
Eh... what?

Do you have any kind of understanding of JASS?

Those are functions defined in the map's custom script section...


> Where do you define save?

This is a joke, right?
 
I

IKilledKEnny

Guest
I do have a very basic JASS knowledge. I know those are custom script functions I asked what is their job... Never mind, if you find this question so idiotic I will pass.

> Where do you define save?

This is a joke, right?

To be honest? Not at all, I'm simply not WE pro... I looked in SaveLoad Initialization Hero, and in SaveLoad Load Hero, the only 2 triggers that have connection to loading and I didn't see it defined.

Also, what is validate supposes to do?

I thought it was better to ask and know more rather then don't ask and learn less, however, it seems that you disagree? I don't doubt what you did, you are graet mapper, I would simply like to understand rather then copy.
 
Reaction score
148
It seems as a very great Save/Load code, but I came upon a small question... As always :p

Does this code work over different maps if the values of Code variables are same?
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,494
> Does this code work over different maps if the values of Code variables are same?

Let's assume that would not work at all.

How could you expect to take the "demo" map and import it into your own in a way that results in some working save / load code?


q.e.d.
 
Reaction score
148
Import "demo" map? No, you didn't get me :p

I mean't would it be possible to save a Hero on one map, and then load it on another if all the variables etc. that have to do something with code would be the same?


"q.e.d."

What does this mean? "quod erat demonstrandum"?
 

elmstfreddie

The Finglonger
Reaction score
203
=/
I thought you had to make your own encryption, didn't realize JASS could implement the pre-set odd letter number combo thing. Cool, good to learn this.
 
H

Hanester

Guest
hey Ace i pasted all ur stuff but i want to no how u would combine the Save / Load All with the Save / Load Abilities so it also saves and loads the abilities u had on ur hero. ty
 
H

Hanester

Guest
by the way how much does this code save up to?

Like X amount of items
X amount of Levels
X amount of heroes
X amount of abilities and so on. tanku
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/
  • The Helper The Helper:
    Here is another comfort food favorite - Million Dollar Casserole - https://www.thehelper.net/threads/recipe-million-dollar-casserole.193614/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top