Reply...
Chocobo i did the InitializeItems Trigger, but the item, i copied from ur save/load map and paste... cause i dont understand the item... why is necessary item??
---And yes i did the initialize items, and also i put a paladin in my map to test, but i receive the same error... Hero Not Found...(the paladin is for player 1 red, the player of the test)
---well i forgot... i also use your save/load map to test, and nothing different... i put a paladin in the map and i tested... (the paladin is for player 1 red, the player of the test)
--- lol i forgot another thing... u asked if Does Hero[Player number of (Triggering Player)] returns YOUR HERO?
^ i dont understand... that Hero[Player number of (Triggering Player)], the "Hero" is the variable eh? i dont understand the "returns your hero"...
Hey... that item u said is a require to save??
Chocobo i did the InitializeItems Trigger, but the item, i copied from ur save/load map and paste... cause i dont understand the item... why is necessary item??
---And yes i did the initialize items, and also i put a paladin in my map to test, but i receive the same error... Hero Not Found...(the paladin is for player 1 red, the player of the test)
---well i forgot... i also use your save/load map to test, and nothing different... i put a paladin in the map and i tested... (the paladin is for player 1 red, the player of the test)
--- lol i forgot another thing... u asked if Does Hero[Player number of (Triggering Player)] returns YOUR HERO?
^ i dont understand... that Hero[Player number of (Triggering Player)], the "Hero" is the variable eh? i dont understand the "returns your hero"...
Hey... that item u said is a require to save??