Saving error[v1.21]

puppetmaster

New Member
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0
I having a saving problem when i want to save my map.... Suddenly it sprank out alot of errors..
Global string, etc ...
Its version 1.21 warcraft
help me.
 

Crazy_Dead

New Member
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24
UPGRADE FFS!

The actually version, which is out, is v 1.24d(c?)
Just log in into Battle.net through Warcraft 3.
 

Laiev

Hey Listen!!
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188
1.24e is the latest :p

global variable are like variable in gui

which can be used in any trigger
 

puppetmaster

New Member
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Are you using NewGen?
No, im using WE only. How come it cant save my map....

1.24e is the latest :p

global variable are like variable in gui

which can be used in any trigger

I dont use 1.24e cause i dont learn hashtables.
No....the error came out with the word Global variable error...
All triggers in my map are disable for some reason..
Anything to do with WE options/preference/etc?
 

SineCosine

I'm still looking for my Tangent
Reaction score
77
But still, if you are going to be creating a map that people will play..
You'd want to be using the version that people are using >.>

And that happens to be 1.24e.
Also, it doesn't matter if you're using hashtables or not.

I'll let you in on a secret.
I've never used a hashtable in my life.
What's my WC3 version?

1.24e

Convert one of your triggers to custom text and post it here.
Maybe I'll catch something >.>
 

puppetmaster

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But still, if you are going to be creating a map that people will play..
You'd want to be using the version that people are using >.>

And that happens to be 1.24e.
Also, it doesn't matter if you're using hashtables or not.

I'll let you in on a secret.
I've never used a hashtable in my life.
What's my WC3 version?

1.24e

Convert one of your triggers to custom text and post it here.
Maybe I'll catch something >.>

WHAT!!? I thought every single map that created by using 1.24b/e must have hashtable?

But mine is another case....
 

puppetmaster

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here...heres the error i got.

//***************************************************************************
//*
//* Global Variables
//*
//***************************************************************************

globals
// Generated
trigger gg_trg_Melee_Initialization = null
endglobals

function InitGlobals takes nothing returns nothing
endfunction

function Trig_Melee_Initialization_Actions takes nothing returns nothing
call MeleeStartingVisibility( )
call MeleeStartingHeroLimit( )
call MeleeGrantHeroItems( )
call MeleeStartingResources( )
call MeleeClearExcessUnits( )
call MeleeStartingUnits( )
call MeleeStartingAI( )
call MeleeInitVictoryDefeat( )
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
 

Jedi

New Member
Reaction score
63
Can you show a screen shoot? I don't think melee initialization trigger is your problem.
 
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