I've done this:
Game Cache - Create game cache for (map 3.w3v)
Game Cache - Store (last replaced unit) as (Hero) of (Map3) in (Last created game cache)
Game Cache - Save (last created game cache)
Then I open up my level where I want to restore the hero and do this:
Game Cache - Restore all game cache data from disk
Game Cache - Create game cache for (map3.w3v)
Game Cache - Restore (Hero) of (Map3) at center of region (region 5)
I copied the file of the imported hero into the second map, so it should be able to open the file.
Also I imported the model file, ofcourse. (yes I used the right path)
I've put the maps into a campaign and tried to get this to work, but it doesn't. Any help?
I did not use any spaces between category or label names.
I also tried to use variables containing the game cache info by setting a variable to GameCache[1]. This didn't help either.
On the internet you can find allot of tutorials, but they didn't help me to find the solution.
Game Cache - Create game cache for (map 3.w3v)
Game Cache - Store (last replaced unit) as (Hero) of (Map3) in (Last created game cache)
Game Cache - Save (last created game cache)
Then I open up my level where I want to restore the hero and do this:
Game Cache - Restore all game cache data from disk
Game Cache - Create game cache for (map3.w3v)
Game Cache - Restore (Hero) of (Map3) at center of region (region 5)
I copied the file of the imported hero into the second map, so it should be able to open the file.
Also I imported the model file, ofcourse. (yes I used the right path)
I've put the maps into a campaign and tried to get this to work, but it doesn't. Any help?
I did not use any spaces between category or label names.
I also tried to use variables containing the game cache info by setting a variable to GameCache[1]. This didn't help either.
On the internet you can find allot of tutorials, but they didn't help me to find the solution.