Spawn
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Peasant 0021 <gen> is alive) Equal to True
Then - Actions
Unit - Create 2 Footman for Player 1 (Red) at (Center of Spawn Zone <gen>) facing (Position of (Triggering unit))
Else - Actions
I understand it a little better.
In a way, it's like a AoS (right?)
You need to have a periodic trigger that makes and checks the building.
You make a region over the building, name it like 'Spawn Building Lane3' or whatever, it doesn't matter.
Since your English skills aren't C+ quality, remember to organize your triggers and start from the basics up. Don't go doing EVERY SINGLE THING on a trigger, leave room for addons etc and later (if you finish the map) you add it.
So, you want to make sure it spawns stuff if it's alive, so it should be similiar to hise.
Code:Spawn Events Time - Every 10.00 seconds of game time Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Peasant 0021 <gen> is alive) Equal to True Then - Actions Unit - Create 2 Footman for Player 1 (Red) at (Center of Spawn Zone <gen>) facing (Position of (Triggering unit)) Else - Actions