set kill unit via trigger

Aiden

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i create a custom skill, and when enemy units die the Triggers doesent know how killing him.

my custom skill does damage with this:
Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - 100.00)
i Know the problem ...
the caster doesent do a damage ...
just set life of the target
 

Aiden

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0
solved
Unit - Cause (Triggering unit) to damage (Picked unit), dealing ((Real((Level of Dual Heal for (Triggering unit)))) x 50.00) damage of attack type Spells and damage type Magic
 

Inflicted

Currently inactive
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Erm.. you seem to have found your own solution.

However you should be careful of the leaks in your posted trigger above.
 
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