Event
A unit sells a unit
Condition
Unit-Type of (Triggeirng unit) Equal to YourTavernType
Unit-Type of (Sold unit) Equal to Warrior <-- [I]If you want it to be specific[/I]
Actions
Hero - Set level of (Sold Unit) to somelevel...
Events
Unit - A unit Sells a unit
Conditions
Or - Conditions
(Unit-type of (Sold unit)) Equal to Holy
(Unit-type of (Sold unit)) Equal to Mage
(Unit-type of (Sold unit)) Equal to Paladin
(Unit-type of (Sold unit)) Equal to Warrior
(Unit-type of (Sold unit)) Equal to Hunter
(Unit-type of (Triggering unit)) Equal to Alliance Tavern <-- [I]Leave this out of the 'Or'[/I]
Actions
Hero - Set (Sold unit) Hero-level to 3, Hide level-up graphics
Player Level
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Sold unit)) Equal to Holy
((Unit-type of (Sold unit)) Equal to Mage) or ((Unit-type of (Sold unit)) Equal to Hunter)
((Unit-type of (Sold unit)) Equal to Paladin) or ((Unit-type of (Sold unit)) Equal to Warrior)
(Unit-type of (Triggering unit)) Equal to Alliance Tavern
Actions
Hero - Set (Sold unit) Hero-level to 3, Hide level-up graphics