Seven Deadly Sins specials

NaPzt3R

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I need ideas for seven deadly sins specials for my demon rpg/arena.

Greed - Extra gold for each creep kill.
Sloth - Summons a skeleton warrior for each kill.
Wrath - Next attack deals double damage.
Envy - Gives 60% chance of stealing a small amount of gold or an item.
Pride - Increases life regeneration and movement speed.
Lust - Turns the hero into an elf chick and gives 200% range bonus.
Gluttony - Reduces creeps HP in a range of 500.

:D
 

Don

Rise with the Fallens!
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Gluttony: - reduce creep's HP in a range of X
 

Don

Rise with the Fallens!
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sloth - call up demons to serve himself when he kills an ennemy
 

Cheddar

This is the way it was meant to be.
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Pride -- When the hero gains an effect from one of his other abilities/sins, gives a 20% chance to instantly apply another.
 

gMThunder

New Member
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envy could be like a reverse taunt what do you call it.. uh. where it makes units scurry or run away in a range of x. could be used in life/death situation.
 

nemesispoi

New Member
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envy- turn hero green and give 75% chance of stealing gold or an item
lust- turn the hero into the elf chick and give 200% range bonus
 

NaPzt3R

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Pride -- When the hero gains an effect from one of his other abilities/sins, gives a 20% chance to instantly apply another.
Uhm, i don't think i understand what you mean.

envy could be like a reverse taunt what do you call it.. uh. where it makes units scurry or run away in a range of x. could be used in life/death situation.
Like.. Fear? Good idea, but i don't see how it associates with envy. :p

envy- turn hero green and give 75% chance of stealing gold or an item
lust- turn the hero into the elf chick and give 200% range bonus
They are both good ideas. I really like them. I'll use them both.
 

Accname

2D-Graphics enthusiast
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Wrath - each time you kill a unit you recieve a buff which makes your next attack deal double damage

Pride - Your hero derenerates hitpoints but gains attack speed (like unholy frenzy or how it was called)
 

gMThunder

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like the enemy envies you so it scurries off. lol. =D glad you liked it. yes fear was the word i was lookin for haha =P
 

NaPzt3R

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Wrath - each time you kill a unit you recieve a buff which makes your next attack deal double damage
Awesome, awesome, awesome! I'll use that one. Could you give an example?

Pride - Your hero derenerates hitpoints but gains attack speed (like unholy frenzy or how it was called)
Unholy Aura. It increases life regeneration rate and movement speed. :p Good idea.
 

nemesispoi

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wrath- gives aura to hero that makes him attack faster with more damage for a limited amount of time
 

NaPzt3R

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Thanks guize. That's about it, i don't need anymore ideas. :)
 

Accname

2D-Graphics enthusiast
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2 Trigger. you got to give a 'critical strike' skill with 100% chance to your hero each time he kills a unit, and then afterwards remove it after the first hit. For example:

Trigger 1
Code:
Event:
Unit - A unit dies
Conditions:
(Killing Unit) equal 'YourHero'
(Level of 'Critical Strike' for (Killing Unit) unequal 1
Actions:
Unit - Add 'Critical Strike' to (Killing Unit)


Trigger 2
Code:
Event:
Unit - A unit get attacked
Conditions:
(Killing Unit) equal 'YourHero'
(Level of 'Critical Strike' for (Killing Unit) equal 1
Actions:
Unit - Remove 'Critical Strike' from (Killing Unit)
 

NaPzt3R

You can change this now in User CP.
Reaction score
38
2 Trigger. you got to give a 'critical strike' skill with 100% chance to your hero each time he kills a unit, and then afterwards remove it after the first hit. For example:

Trigger 1
Code:
Event:
Unit - A unit dies
Conditions:
(Killing Unit) equal 'YourHero'
(Level of 'Critical Strike' for (Killing Unit) unequal 1
Actions:
Unit - Add 'Critical Strike' to (Killing Unit)


Trigger 2
Code:
Event:
Unit - A unit get attacked
Conditions:
(Killing Unit) equal 'YourHero'
(Level of 'Critical Strike' for (Killing Unit) equal 1
Actions:
Unit - Remove 'Critical Strike' from (Killing Unit)

Doesn't work. It removes my Wrath ability before it damages the enemy unit.
 
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