Sooda
Diversity enchants
- Reaction score
- 318
How can be it ? They should be separated when units are created and then two player groups become allies and enemyes. Or add action what makes player group wolves enemyes for player group sheeps.
EDIT: I can' t belive two player groups can be some how allies. Please post your unit spawn trigger, I tested with computers and I didn' t see any wrong "ally" from sheeps. Is it happening randomly or in every game ? When you test with computer players will same thing happen ?
To give fixed amount gold to players (For wolves and sheeps) you can do this:
EDIT: I can' t belive two player groups can be some how allies. Please post your unit spawn trigger, I tested with computers and I didn' t see any wrong "ally" from sheeps. Is it happening randomly or in every game ? When you test with computer players will same thing happen ?
To give fixed amount gold to players (For wolves and sheeps) you can do this:
Code:
Income
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in Sheeps and do (Player - Add 150 to (Picked player) Current gold)
Player Group - Pick every player in Wolves and do (Player - Add 150 to (Picked player) Current gold)