Simple Trigger.. I thought.

J

JumpOnMySword

Guest
Alrighty, HI! Alrighty. I have done Starcraft Triggers with ease, Age of Empires II Triggers with ease.. but now I need to take an advil everytime I open the triggers editor. I want to

Sorry, this is a Warcraft III: Frozen Throne Expansion

1) Have a group of Orcs Attack-Move to Region: Defend1
2) Have when the Orcs enter Defend1, Text will display.

I thought this could be easily done, but I guess I was wrong. I know that I'm probably looking like some sort of idiot but please help this idiot out.

--Jump
 

Darg

Administrator
Reaction score
49
you shouldn't feel like an idiot, I always encourage ppl to feel free to post any question they want here, ON THE CONDITION that they write the question out nice and sensibly (which you have done :))

1) you might need to narrow down 'orc' a bit, like maybe 'all units owned by a player', or 'all orc tauren units' or something like that. I'm assuming that it is going to be 'units owned by player x'.

Untitled Trigger 001

Actions
[1][ unit group - pick every unit and do action]
[2][ units owned by player]
[3][ issue order targeting a point ]

[1]Unit Group - Pick every unit in [2](Units owned by Player 1 (Red)) and do [3](Unit - Order (Picked unit) to Move To (Center of defend1 <gen>))



2)

Untitled Trigger 002

Events [unit enters region]
Unit - A unit enters defend1 <gen>
Conditions [player comparison]
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions [ game - display text]
Game - Display to (All players) the text: hi there!
 
U

Unregistered

Guest
trigger help?

I saw that you help the last guy out w/a trigger i was trying to figure out...I was hoping you could answer this one to (PLEASE!) I'm trying to make a campain and i cant get 2 things to happen

thing one: make end of 'map A' go to begin of 'map B'

thing two: make units and owned items from 'map A' carry over to 'map B'

i would be ever so happy if some one could tell me how this is done



-dave lyon
[email protected]
 

Darg

Administrator
Reaction score
49
1) Game - set next level

2) game cache - look at all actions in this category

I'll respond with more soon (gotta go eat now :))
 

Darg

Administrator
Reaction score
49
attached is a tutorial on how to use the game cache
 

Attachments

  • using the game cache.zip
    6.6 KB · Views: 203
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