I am making a skill which when the Hero activates it, the Hero will get additional movement speed + command aura around the Hero. I based it on Wind Walk, I have removed the Wind Walk buff.
1. Will the invisibility be dispelled when I remove the Wind Walk buff from the skill?
2. How do I make the trigger for command aura (2xHero Level)% attack damage increase? However, I have made the trigger as this:
Event:
Unit - A unit starts the effect of an ability
Conditions:
(Ability being cast) Equal to Haste
Actions:
Nah, here, I am confused... There are no triggers that actually can make the attack damage increase.. Any aids there? Should I add the Haste_Caster (Unit) variable and what is the action required? And when the haste ends, the Command Aura is also dispelled. How do I make it?
1. Will the invisibility be dispelled when I remove the Wind Walk buff from the skill?
2. How do I make the trigger for command aura (2xHero Level)% attack damage increase? However, I have made the trigger as this:
Event:
Unit - A unit starts the effect of an ability
Conditions:
(Ability being cast) Equal to Haste
Actions:
Nah, here, I am confused... There are no triggers that actually can make the attack damage increase.. Any aids there? Should I add the Haste_Caster (Unit) variable and what is the action required? And when the haste ends, the Command Aura is also dispelled. How do I make it?