Skin Path Help

Dmshu

New Member
Reaction score
9
Resolved: The path was incorrect and it should be Units\Demon\HeroPitlord\HeroPitlord.blp
If the read me says:

Set the location to this:
Units, Neutral Passive, Melee, PitLord

The skin will replace the following unit/doodad/texture/interface:
Units\Creeps\HeroPitlord\HeroPitlord.blp

What do I do?

I've opened my map imported the .blp but I can't get it to work.

I double click the .blp in the import manager and have changed the custom path to:

1.unit/doodad/texture/interface:
2. unit/doodad/texture/interface:Units\Creeps\HeroPitlord\HeroPitlord.blp
3. Units\Creeps\HeroPitlord\HeroPitlord.blp

Then went to the unit and changed thier model path to
1.Units\Creeps\HeroPitlord\HeroPitlord.blp
2.unit/doodad/texture/interface:Units\Creeps\HeroPitlord\HeroPitlord.blp

All of my attempts have failed, what am I supposed to do?

I expected the custom path 2, and model path 1 together is the most logical but all the combination I've tried havn't worked...
 
T

the2875

Guest
If this happens again, go to the unit that the skin is for, and click on Art- Model. Then look at the custom text which has that unit's path. That's the easiest thing that I know how to do.
 

Dmshu

New Member
Reaction score
9
If this happens again, go to the unit that the skin is for, and click on Art- Model. Then look at the custom text which has that unit's path. That's the easiest thing that I know how to do.

Yeah that was how I ended up fixing it but I was so hung up on changing the path to the one that was listed in the read me, because I assumed it was correct, it took that idea a while before it got to me. :)
 
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