Sorry guys need more multiboard help

Synthetics

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Hi peeps

Ok basically what is supossed to happen is when a building is build it shown it on the multi board which works fine, addition to this you can steal buildings from another player and this also works fine except when you steal a building you new owners #of buildings goes up but the previous owners donesn't go down

i had made this trigger


shop lose count
Events
Unit - A unit Changes owner
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Previous owner) Equal to Player 1 (Red)
Then - Actions
Set NBPB1 = (Count structures controlled by Player 1 (Red) (Exclude incomplete structures))
Multiboard - Set the text for (Last created multiboard) item in column 4, row Multiboard_Spots[(Player number of (Previous owner))] to (String(NBPB1))
Else - Actions
Do nothing

but when someone takes my building, my #of buildings doesn't go down but when i take another players building afterward my number doesn't go up

so i was wondering if anyone knew how to fix this i use the same trigger for counting up except changed previous owner to ownership changed unit

many thanks for your time
 
Try using "Multiboard - Hide / Show" to sort of update the board? That's what I do and they seem to work fine.
 
Events
Unit - A unit Changes owner
Conditions
Actions
Multiboard - Set the text for (Last created multiboard) item in column 4, row Multiboard_Spots[(Player number of (Previous owner))] to (Count structures controlled by [owner of unit Previous owner] (Exclude incomplete structures))

Events
Unit - A unit Changes owner
Conditions
Actions
Multiboard - Set the text for (Last created multiboard) item in column 4, row Multiboard_Spots[(Player number of (trigger unit))] to (Count structures controlled by [owner of unit trigger unit] (Exclude incomplete structures))
 
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