spawn trigger help

You need 2 triggers.
Code:
Melee Initialization
    Events
        Map initialization
    Conditions
    Actions
        Set SpawnRect[1] = Region 000 <gen>
        Set SpawnRect[2] = Region 001 <gen>
        Set SpawnRect[3] = Region 002 <gen>
        Set SpawnRect[4] = Region 003 <gen>
        Set SpawnRect[5] = Region 004 <gen>
Code:
Spawn
    Events
        Time - Every 5.00 seconds of game time
    Conditions
    Actions
        Unit - Create 1 Footman for Player 1 (Red) at (Center of SpawnRect[(Random integer number between 1 and 5)]) facing Default building facing degrees
 
if u'r talking about spawning random a creep in a random region out of that 5 regions: just use a random trigger:
Take an Integer variable, say Dice, and use a array region variable (for my preference) with size 5.
Set Rec[1]=xxx
...
Set Rec[5]=xxx
//The above region you should have done it at map init, unless ur regions change every now and then.

Set Dice = (Random integer number between 1 and 5)
For each (Integer A) from 1 to 5, do (Actions)
Loop - Actions
If Dice = Integer A
then <trigger spawn creep at Rec[Integer A]>

Again, you can don't use the region variable. That's just for me to make things faster.
 
That wasn't 2 triggers, lol, since you need map Init anyway.
 
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