Axe.killer
New Member
- Reaction score
- 24
Code:
unitspecial
Events
Unit - A unit Is issued an order targeting a point
Conditions
Actions
Special Effect - Create a special effect at (Target point of issued order) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Wait 2.00 seconds
Special Effect - Destroy (Last created special effect)
this is my current code. What im looking for is when a demolisher attacks (it attacks random points due to my other triggers), it creates a special effect on that spot. When it is finished with its attack, i want the special effect from that attack to dissapear, and thus the cycle repeats itself. There will be several other demolishers. The wait 5 seconds thing and destroy last created special effect dosent work because there are simontaneous special effects at once.