Spell Book Question

Dmshu

New Member
Reaction score
9
Well I've read andrew's tutorial on them but it's not working out for me.

When I add an ability to my hero it goes on both my hero and into the spellbook.
How do you only put an ability only into the spellbook?

Then if I disable the abilities so they don't show they the stop functioning on my hero completely.

I doubt there are two glaring errors with his guide so what's wrong?
Trigger 1: it's currently not enabled because if it is then the abilites don't show or work on my hero but it was in his guide to do.
Code:
Spellbook
    Events
        Map initialization
    Conditions
    Actions
        Player Group - Pick every player in (All players) and do (Actions)
            Loop - Actions
                Player - Disable Spell Book  for (Picked player)
                Player - Disable Defensive Mana Empowerment SB  for (Picked player)
                Player - Disable Offensive Mana Empowerment SB  for (Picked player)
Trigger 2:
Code:
Mana Empowered Group
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Mana Empowerment 
    Actions
        Game - Display to (All players) the text: added to group
        Unit - Add Spell Book  to (Triggering unit)
        Unit - Add Offensive Mana Empowerment SB  to (Triggering unit)
        Unit - Add Defensive Mana Empowerment SB  to (Triggering unit)
        Player - Disable Defensive Mana Empowerment SB  for (Owner of (Triggering unit))
        Player - Disable Offensive Mana Empowerment SB  for (Owner of (Triggering unit))
        Player - Disable Spell Book  for (Owner of (Triggering unit))
        Unit Group - Add (Triggering unit) to ManaEmpowered
Trigger 3
Code:
Mana Empowerment
    Events
        Time - Every 1.00 seconds of game time
    Conditions
        (Number of units in ManaEmpowered) Greater than 0
    Actions
        Unit Group - Pick every unit in ManaEmpowered and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Picked unit) has buff Mana Empowerment ) Equal to False
                    Then - Actions
                        Game - Display to (All players) the text: not in group
                        Unit Group - Remove (Picked unit) from ManaEmpowered
                        Unit - Remove Defensive Mana Empowerment SB  from (Picked unit)
                        Unit - Remove Offensive Mana Empowerment SB  from (Picked unit)
                        Game - Display to (All players) the text: defensive buff
                    Else - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Percentage life of (Picked unit)) Greater than or equal to 50.00
                            Then - Actions
                                Game - Display to (All players) the text: offensive buff
                                Unit - Remove Defensive Mana Empowerment SB  from (Picked unit)
                                Unit - Add Offensive Mana Empowerment SB  to (Picked unit)
                                Unit - Set level of Offensive Mana Empowerment SB  for (Picked unit) to (Level of Mana Empowerment  for (Picked unit))
                            Else - Actions
                                Game - Display to (All players) the text: defensive buff
                                Unit - Remove Offensive Mana Empowerment SB  from (Picked unit)
                                Unit - Add Defensive Mana Empowerment SB  to (Picked unit)
                                Unit - Set level of Defensive Mana Empowerment SB  for (Picked unit) to (Level of Mana Empowerment  for (Picked unit))

The spell book has the data of 2 max spells, 0 minimum spells, and both Offensive Mana Empowerment SB, and Defensive Mana Empowerment SB are in the spell book's spell field.
 

Squishy

You can change this now in User CP.
Reaction score
127
The abilities have to start off in the spellbook, you don't add them into it. Also, your only supposed to disable the spellbook, not the abilities in it.
 

Dmshu

New Member
Reaction score
9
I've got it working correctly now, but I'm sure in his tut he disables more than the spellbook.

either way :)
 
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