Hero use spell on target. And they change hp. F.e. Hero with 100/800 hp uses spell on unit with 500/900 hp. So hero get 500/800 hp and target get 100/900hp.
Mine doesn't work.
Action
Set HPChange = (Integer((Life of (Triggering unit))))
Unit - Set life of (Triggering unit) to (Life of (Target unit of ability being cast))
Unit - Set life of (Target unit of ability being cast) to (Real(RedHPChange))
What's wrong? And how it would be.
Mine doesn't work.
Action
Set HPChange = (Integer((Life of (Triggering unit))))
Unit - Set life of (Triggering unit) to (Life of (Target unit of ability being cast))
Unit - Set life of (Target unit of ability being cast) to (Real(RedHPChange))
What's wrong? And how it would be.