sjakie
Cookie Be Awesome!
- Reaction score
- 127
I am still (yes, still) working on my hero for the hero contest. And I still didnt get the ability working. I have no idea what I am doing wrong though.
What is it? All it does is creating the dummy unit, but he wont do anything.
What is it? All it does is creating the dummy unit, but he wont do anything.
Code:
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Bloody Ice
(Level of Bloody Ice for (Triggering unit)) Equal to 1
Actions
Set Casterstrength = (Strength of (Triggering unit) (Include bonuses))
Set Casterstrength2 = (Real(Casterstrength))
Set Casterhp = (Life of (Triggering unit))
Set Casterhp2 = (Integer(Casterhp))
Set novacheck = 0
For each (Integer novacheck) from 0 to 10, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Casterhp2 Greater than or equal to 200
Then - Actions
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + Casterstrength2)
Set Casterhp = (Life of (Triggering unit))
Set Casterhp2 = (Integer(Casterhp))
Set novacheck = (novacheck + 1)
Wait 1.00 seconds
Else - Actions
Set Novapos = (Position of (Triggering unit))
Unit - Remove Bloody Ice buff from (Triggering unit)
Unit - Create 1 Nova Dummy 1 for (Owner of (Triggering unit)) at Novapos facing Default building facing degrees
Set bloodydummy = (Last created unit)
Animation - Change bloodydummy's vertex coloring to (100.00%, 100.00%, 100.00%) with 100.00% transparency
Unit - Order bloodydummy to Human Mountain King - Thunder Clap
Unit - Add a 2.00 second Generic expiration timer to bloodydummy
Custom script: call RemoveLocation(udg_Novapos)
Trigger - Turn off (This trigger)
Code:
Events
Map initialization
Conditions
novacheck Greater than 10
Actions
Trigger - Turn off Bloody Ice 1 <gen>