[spell request] Fury Swipes

Avaleirra

Is back. Probably.
Reaction score
128
Can I borrow it?

And please give credit to me for original idea otherwise people are gonna think I stole it.
 

Avaleirra

Is back. Probably.
Reaction score
128
1FAIL.jpg
 

Whisky

New Member
Reaction score
45
Your trigger doesn't work for the simple reason that there is no triggering unit :rolleyes:

I believe that Weep's system has a separate variable to check which unit took damage.

Edit: Checked the GDD-thread. Change second condition to "GDD_DamageUnit Equal to FS_Target"
 

Avaleirra

Is back. Probably.
Reaction score
128
Wow. I feel stupid :p.


Do you know what the variable is? (can't really check since I'm on my iPod)
 

Avaleirra

Is back. Probably.
Reaction score
128
Thanks!!
EDIT:
Didn't work :(.

Trigger:
  • Fury Swipes
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fury Swipes
    • Actions
      • Set FS_Caster = (Triggering unit)
      • Set FS_Target = (Target unit of ability being cast)
      • Trigger - Turn on Fury Swipes2 <gen>

Trigger:
  • Fury Swipes2
    • Events
      • Game - GDD_Event becomes Equal to 0.00
    • Conditions
      • (Damage source) Equal to FS_Caster
      • GDD_DamagedUnit Equal to FS_Target
    • Actions
      • Set FS_Damage = (FS_Damage + (Damage taken))
      • Set FS_Damage2 = (FS_Damage x (Real((Level of Fury Swipes for FS_Caster))))
      • Unit - Cause FS_Caster to damage FS_Target, dealing FS_Damage2 damage of attack type Hero and damage type Normal
      • Set FS_integer = (FS_integer + 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • FS_integer Equal to 8
        • Then - Actions
          • Set FS_integer = 0
          • Trigger - Turn off (This trigger)
        • Else - Actions
 

Laiev

Hey Listen!!
Reaction score
188
@Avaleirra

First, thx for the rep :p

Second, you're using my old example, you forget to implement this

Also the only thing which can be 'wrong' is the 'damage source', use the variable of the system :p GDD_DamageSource and the "damage taken", use the GDD_Damage variable

if you don't know what variable is what, here is :rolleyes:

JASS:
globals
    real udg_GDD_Event //of course, the event
    real udg_GDD_Damage //amount of damage taken or "Damage Taken" in GUI
    unit udg_GDD_DamagedUnit //Triggering Unit
    unit udg_GDD_DamageSource //Damage Source
    trigger array udg_GDD__TriggerArray //~~~~~~~~
    integer array udg_GDD__Integers //~~~~~~~~
    unit array udg_GDD__UnitArray //~~~~~~~~
    group udg_GDD__LeftMapGroup //~~~~~~~~
endglobals


The lines with [ljass]//~~~~~~~~[/ljass] you don't will use, remember udg_ is just the gui variable, in gui the name of variable will start with GDD_
 

Avaleirra

Is back. Probably.
Reaction score
128
Guess what..... Didn't work :banghead:

Trigger:
  • Fury Swipes
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fury Swipes
    • Actions
      • Set FS_Caster = (Triggering unit)
      • Set FS_Target = (Target unit of ability being cast)
      • Trigger - Turn on Fury Swipes2 <gen>
Trigger:
  • Fury Swipes2
    • Events
      • Game - GDD_Event becomes Equal to 0.00
    • Conditions
      • (Damage source) Equal to FS_Caster
      • GDD_DamagedUnit Equal to FS_Target
    • Actions
      • Set FS_Damage = (FS_Damage + (Damage taken))
      • Set FS_Damage2 = (FS_Damage + (GDD_Damage x 0.05))
      • Unit - Cause FS_Caster to damage FS_Target, dealing FS_Damage2 damage of attack type Hero and damage type Normal
      • Set FS_integer = (FS_integer + 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • FS_integer Equal to 8
        • Then - Actions
          • Set FS_integer = 0
          • Trigger - Turn off (This trigger)
        • Else - Actions
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top