what you should do is set the number to something really high or really low then test your map and look at your health bars in battle, maybe that will tell you what you are wanting.
It is the second. Lets say your settings are 50% damage factor and 5 targets. If your unit gets hit for 100 damage, it will take 50 damage, and the other 50 will be split evenly between the 5 other units.
It is the second. Lets say your settings are 50% damage factor and 5 targets. If your unit gets hit for 100 damage, it will take 50 damage, and the other 50 will be split evenly between the 5 other units.
The affected unit takes the % less damage. The portion of damage that is absorbed by Spirit Link is evenly spread across all other Spirit Linked units.
Unit A causes 100 damage against unit B. Unit B is Spirit Linked with Unit C and D:
- The Spirit Link is set to 25% damage reduction. Unit B will take 75 damage, unit C and D will take 12.5 damage.
- The Spirit Link is set to 50% damage reduction. Unit B will take 50 damage, unit C and D will take 25 damage.
- The Spirit Link is set to 100% damage reduction. Unit B will take 0 damage, unit C and D will take 50 damage.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.