SquareRoot.

Romek

Super Moderator
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963
JASS:
SquareRoot(a) // Finds the square root of 'a'.
// Root(a) * Root(a) = a

It's just another native... Why would you need a special editor?

No, I2S doesn't need a special editor either.
 

Romek

Super Moderator
Reaction score
963
JASS:
call SquareRoot(1)

Click

...
About the unit?
Well, if you set the variable to a unit, it would refer to the unit.

How is that related to anything?
 

Romek

Super Moderator
Reaction score
963
How the fuck are you meant to square root a unit?
What are you expecting?

That the unit plays it's hidden animation, and gets chopped up into little bits? :p
 

simonake

New Member
Reaction score
72
I got confused with a spell that I saw :(... HydroVacuum used squareroot to make all the units move into a center of mass and I tought Squareroot was the function making them move... lol?

Sorry.
 

_whelp

New Member
Reaction score
54
Simonake, he used square roots for the x and y's of the units, not the actual cold-blooded in-game units.
 
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