Still leaking even though I removed point?

Devrak

New Member
Reaction score
17
So leakchecker says the point in this trigger still leaks even though I remove it with custom script. How come?

Trigger:
  • Lava Damage
    • Events
      • Time - Every 0.25 seconds of game time
    • Conditions
    • Actions
      • Set IceHeroGroup = (Units of type Ice)
      • Unit Group - Pick every unit in IceHeroGroup and do (Actions)
        • Loop - Actions
          • Set IceHeroPoint[(Player number of (Owner of (Picked unit)))] = (Position of (Picked unit))
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Terrain type at IceHeroPoint[(Player number of (Owner of (Picked unit)))]) Equal to Icecrown Glacier - Dark Ice
            • Then - Actions
              • Unit - Set (Picked unit) movement speed to (Default movement speed of (Picked unit))
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Terrain type at IceHeroPoint[(Player number of (Owner of (Picked unit)))]) Equal to Icecrown Glacier - Ice
                • Then - Actions
                  • Unit - Set (Picked unit) movement speed to (65.00 + (Default movement speed of (Picked unit)))
                • Else - Actions
                  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    • If - Conditions
                      • (Terrain type at IceHeroPoint[(Player number of (Owner of (Picked unit)))]) Equal to Dungeon - Lava Cracks
                    • Then - Actions
                      • Unit - Cause (Picked unit) to damage (Picked unit), dealing (20.00 x IceFireResistance[(Player number of (Owner of (Picked unit)))]) damage of attack type Chaos and damage type Normal
                      • Special Effect - Create a special effect attached to the chest of (Picked unit) using Abilities\Spells\Human\FlameStrike\FlameStrikeEmbers.mdl
                      • Special Effect - Destroy (Last created special effect)
                    • Else - Actions
                      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                        • If - Conditions
                          • (Terrain type at IceHeroPoint[(Player number of (Owner of (Picked unit)))]) Equal to Dungeon - Lava
                        • Then - Actions
                          • Unit - Cause (Picked unit) to damage (Picked unit), dealing (30.00 x IceFireResistance[(Player number of (Owner of (Picked unit)))]) damage of attack type Chaos and damage type Normal
                          • Special Effect - Create a special effect attached to the chest of (Picked unit) using Abilities\Spells\Human\FlameStrike\FlameStrikeEmbers.mdl
                          • Special Effect - Destroy (Last created special effect)
                        • Else - Actions
          • Custom script: call RemoveLocation(udg_IceHeroPoint[GetUnitUserData(GetTriggerUnit())])
      • Custom script: call DestroyGroup(udg_IceHeroGroup)
 

cleeezzz

The Undead Ranger.
Reaction score
268
because leak checker isn't trustworthy

your trigger is fine

EDIT: actually wait no its not, why do you remove the location of

>Custom script: call RemoveLocation(udg_IceHeroPoint[GetUnitUserData(GetTriggerUnit())])

when you set it as

>Set IceHeroPoint[(Player number of (Owner of (Picked unit)))] = (Position of (Picked unit))

should correspond with

Custom script: call RemoveLocation(udg_IceHeroPoint[GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit()))])

but still, leak checker returns a lot of false leaks.
 

Devrak

New Member
Reaction score
17
because leak checker isn't trustworthy

your trigger is fine

EDIT: actually wait no its not, why do you remove the location of

>Custom script: call RemoveLocation(udg_IceHeroPoint[GetUnitUserData(GetTriggerUnit())])

when you set it as

>Set IceHeroPoint[(Player number of (Owner of (Picked unit)))] = (Position of (Picked unit))

should correspond with

Custom script: call RemoveLocation(udg_IceHeroPoint[GetConvertedPlayerId(GetOwningPlayer(GetTriggerUnit()))])

but still, leak checker returns a lot of false leaks.

Oh, I forgot about that. :/
Well, leak checker says it still leaks, so I guess leak checker is wrong then. Thanks for your help! I wouldn't want to have a trigger that leaks every .25 second.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top