I want to make a trigger stop TOTALLY, as in I want the running instances of the trigger to end as well:
I have this nested loop: Inner one summons one skeleton warrior and is executed thrice.
Outer loops summons one skeleton archer 99999 times with 4 seconds between each spawn.
So basically this summons four units every 4 seconds, but I want this trigger to stop completely if the summoning structure is destroyed.. The 'turn off' trigger won't end running instances.
GUI please, and thank you .
I have this nested loop: Inner one summons one skeleton warrior and is executed thrice.
Outer loops summons one skeleton archer 99999 times with 4 seconds between each spawn.
So basically this summons four units every 4 seconds, but I want this trigger to stop completely if the summoning structure is destroyed.. The 'turn off' trigger won't end running instances.
GUI please, and thank you .