chance*Give a change to attack ..
Of course im talking about mortar team's flare. Just do it a bit different. Trigger it, so it sends up a flare and, at the target location that is being reveald you also like, order a dummy unit (mortar team maybe?) to attack ground once at the flare position.. So...yes.. it sort of looks like a flare bomb? hmm..or..ye..Flare? what do you mean , I suppose you arent talking about mortarteam .
Untitled Trigger 001
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to #ABILITY#
Actions
Set #VARIABLE# = (Random integer number between 1 and 2)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
#VARIABLE# Equal to 1
Then - Actions
FIRE ACTIONS
Else - Actions
FROST ACTIONS
will slowing hitten enemies be complicated too ?
k , I toyed with the trigger editor like 30 minutes looking for how to do this:
Set - Variable {index} = (Random integer number between 1 and 2)
dunno what to do so that {index} dissapears.
DA*N INDEX THING!