Targeting units with buff models

BiweeklyAaro

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So I wanted to make a unit with a buff model (the mana drain one specifically) When I create one via trigger, it appears fine, but I am unable to target it.

Is this the case with any unit that has a buff model? Is there any way this is possible to work?

Thanks,
 

sentrywiz

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What do you mean by buff model? I don't get ya..

The unit has a buff like Drain Mana or the unit LOOKS like the Drain Mana buff?

And also, target it for removing purposes or target the unit?

Tried this?

Trigger:
  • Unit - Remove <Your Buff> buff from (Triggering unit)
 

BiweeklyAaro

New Member
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By buff model I mean a unit that looks like the Drain Mana buff/effect.

And by target I mean target for the purpose of attacking it with my units.
 

sentrywiz

New Member
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I ain't sure why you can't target it.

Did you make an Air unit buff model and try hit it with a ground unit? That won't work no matter what model you use. Does the unit have invulnerability/locust or stuff?
 

sentrywiz

New Member
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Well, I made a new map and gave two enemy units some buff models. One was Drain Mana other was Drain Life.

It works for me. Maybe you have some older version of the Editor or have some triggers that cause units to not be targetable

I don't know how to upload images but I have a screenshot to prove it.

EDIT: The insert image wants url, but its from my computer.
 

Bogrim

y hello thar
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154
Units using a model without an origin attachment point (such as an effect) cannot be directly target. You can only select such units by holding down the left mouse button and dragging the mouse over an area to create a selection square over the unit.
 

sentrywiz

New Member
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Units using a model without an origin attachment point (such as an effect) cannot be directly target. You can only select such units by holding down the left mouse button and dragging the mouse over an area to create a selection square over the unit.

I do that all the time. Because the selection scale is smaller than the model used. Its common sense to drag once you can't accurately click and select.

By the way, he said target it. Target it has a completely different meaning than select it. I thought he meant in game he can't target it with spells or attack it.
 

Accname

2D-Graphics enthusiast
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1,464
I do that all the time. Because the selection scale is smaller than the model used. Its common sense to drag once you can't accurately click and select.

By the way, he said target it. Target it has a completely different meaning than select it. I thought he meant in game he can't target it with spells or attack it.

Bogrim is right, its something about the model itself though i dont know whether it has something to do with the origin attachement point but rather with some other model-maker-complicate-thingy.

its just that model which cannot be clicked by a player properly, no matter whether you want to select, attack or target it with a spell.
 

Bogrim

y hello thar
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154
By the way, he said target it. Target it has a completely different meaning than select it. I thought he meant in game he can't target it with spells or attack it.
Re-read my post: If you can't directly click a model, you can't target with with unit-target abilities and orders either. You can only target the unit by its location handle.
 
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