Event:
A unit finishes research
Actions:
Set level of Upgrade for green to 2
Upgrade Team
Events
Unit - A unit Finishes research
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Triggering unit)) is an ally of Player 1 (Red)) Equal to True
Then - Actions
Player Group - Pick every player in TeamOne and do (Actions)
Loop - Actions
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for (Owner of (Triggering unit))) for (Picked player)
Else - Actions
Player Group - Pick every player in TeamTwo and do (Actions)
Loop - Actions
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for (Owner of (Triggering unit))) for (Picked player)
damage Copy
Events
Unit - A unit Finishes an upgrade
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Researched tech-type) Equal to Damage
Actions
Player - Set the current research level of Damage to ((Current research level of Damage for Player 7 (Green)) + 1) for Player 7 (Green)