The Spell Request Thread 2

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Estel3

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Hate to say this IKK but Tinki3 did mine already :p . Check my response on the previous page, saying thank you Tinki3.

EDIT: Oh this was the other spell. Oh thanks, Tinki3 said he couldn't do it, and I hate to say this but I said I couldn't do it in GUI because it defeated the purpose of the spell (to save someone from death by physical attacks). But thanks for making it!

EDIT2: Wow it actually seems to work like I had hoped it would. Thank you so much IKK!
 
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IKilledKEnny

Guest
Very happy to help, this is what the thread is all about. ;)
 
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gonecase

Guest
Can you guys make this spell for me? I would prefer if its in "JASS"

Heres the Detail:

Name: Pursuit
Passive
As the hero moves, he gains momentum. This increases his movement speed, and the damage of the first attack he makes after breaking his run. Damage is (0.02 x Extra speed) x Strength). ( 4 x Strength at level 4, if the hero is at maximum movespeed).

Pursuit is inactive while your health is above 80%.

Level 1: Can have up to +50 movespeed
Level 2: Can have up to +100 movespeed
Level 3: Can have up to +150 movespeed
Level 4: Can have up to +200 movespeed

Animation: Giving the hero a animation of burning while his moving woulld look really cool.
 
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D0MinIc

Guest
Could you note next to all the complete spells whether they are GUI/MUI/MPI/JASS, because there might be some I want to use, but I don't really wanna dl every map and check if they are what I need =[, that'd be great, thanks ;]
 
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Holy_Satan

Guest
request Charging Backstab

I have a spell request...
i want this spell to make a unit charge run through the enemy and turn around stabbing him in the back and stunning him for 3 seconds and it has to have 3 levels
lvl1 100+10Xall stats (3second stun)
lvl2 200+15Xall stats (4 second stun)
lvl3 300+20X all stats (5 second stun)

also can i have the charge effect to look like he is running at a unit at a fast speed in a read me file so i can know how to do it.
also can u put how to make more levels through triggers so i no how to do that as well.

THANK YOU IN ADVANCED
 
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Holy_Satan

Guest
TINKI3 since your online can u tell me how to increase spell damage through triggers i no it uses a 1+1 sorta trigger
 
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phoe

Guest
Umm.. could you Kenny reveal bit what is supposed to happen on that trigger, or is it just simple base where i create stuff on it? Since currently your spell does absolutely nothing.
 
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IKilledKEnny

Guest
Yes becuase I use a percentage as you asked and WE uses fixed random values. In-game it will work.
 
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phoe

Guest
I have tried everything to get that work, but nothing helps so... Is that spell even supposed to work in your map? It's quite weird when you open map and you get victory dialog immediately and stuff like that. Trigger looks to good to work but somehow it doesn't. I haven't still try to import that thing on my map but i'll like to ask you first. Is problem on my world edit or in your map?

*Edit*
Hmm, i did further investigation and found that you have wrong conditions. It's supposed to be Attacked unit, you have Attacking unit. Now i got numbers flying around screen but i will get this working :). And thanks for your work! <3
 
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IKilledKEnny

Guest
Believe me it works, you just have to test it in WCIII and not in WE.
 
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phoe

Guest
Believe me it works, you just have to test it in WCIII and not in WE.

Oooh. Well in that case. I never thought there would be any difference which way you go to test map. Well sorry for my last post :).

Edit: You might not believe but booting map with other way didn't help at all. So i changed those attacking to attacked unit and somehow it worked, but not the way i wanted. I don't understand this either, Daelins tutorial also says that it has to be Attacking unit to work, it actually makes sense, but i have never gotten those kind of triggers working. I think problem is my World Edit. Do you guys use different customised world edit or something? Or does it matter if my client is from EU and yours US? This is so weird.
 

Darkchaoself

What is this i dont even
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soo can u make me a spell? if possible can u make in GUI so i can make changes if needed?

Omega Nova- creates about 50 explosions(novas) in a range around a little more than the whole screen( i think like 1200 range) in 5 secs (each explosions in a random area in the range(10 per sec))each one doing 250 damage and after 2.5 sec a infernal meteor falls(no infernal comes out) and hits at the 5 sec mark making huge explosion(super nova) (round, circular if possible) in a 1500 range, doing 2k damage in the 100 range of where meteor hits, 1500 in 300 range, 1k in 600, 700 in 1000 and 500 in 1500 range. plz if u make do PBAoE channeling and make the infernal meteor random in 500 range of user.

im making rpg and this spell i have NO idea on how to do

so thx in advanced if u make
 

Darkchaoself

What is this i dont even
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XD kinda, i think this would fit my hero, hes a space controller, and nova=Oh em gee from the ememy- AHH GIANT METEOR!!!!!!

ok yes, eye candy=good but the lag and u can get attacked while channeling, but i think this should be balanced cause being made by a awsome map/spell maker :p\

EDIT: o ps: thx man i could never make this spell with my skill currently :)
 
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