The World of Bane!

thewrongvine

The Evolved Panda Commandant
Reaction score
506
Um xfirenzx i dont get what you made with the \/ \/\ /\ // thing...

ANYWAY! il try it when i have time!!! :D :) lol.
 

Vestras

Retired
Reaction score
248
Announcement
The new version of EoA will be released either today or tomorrow!

The new version includes:

Basic triggered AI. The computers will not use spells.
3 new heroes, where 2 of them is only half done.
More JASS enchanted spells, completely made by Tinki3
New model for the Savage Protector, since, I posted the thread on wc3c, and found out that it were a model used in WoW. Don't blame me, I have never played WoW.
emjlr3's Attribute System imported.

The next version will include:

More heroes, of course.
The 2 undone heroes will be done.
New ultimate for the Thunder Enforcer.
And more!

Heroes made by Tinki3 (Spells)
Corruption
Thunder Enforcer
Desert Ranger

Heroes made by MCR-ELSKER/NoOb_PvP (Spells)
Predator
Pyromancer

I hope you will enjoy this new version of Era of Alliance!
 

Vestras

Retired
Reaction score
248
Era of Alliance v1.1 Beta!

Yes, it is finaly here! Sorry to keep you waiting, but I have influenza.
Let me know what you think :)

Epicwar download link: EoA v1.1 Beta
 

Vestras

Retired
Reaction score
248
Bump!

Is this just another map who is gonna be forgotten, because people don't have the 15 minutes to test it? I surely do not hope so.

I am still gonna update this map.
 

Xenoche

Member
Reaction score
18
Ok, I had a go, and heres what I think.

- I couldn't get past level 5.
- The AI didn't actually do anything.
- My favorite spell is the teleport lightning star, looks good, but mabee you could make him do his cast animation or something, because as it is he just stands there. Other then that its kewl.
- I'm not a big fan of up-down terrain because the team at the top has a visual disadvantage (because of the standard camera view). Either go side to side (like EotA and my map WarPath) or a diagonal (like dota, AoM ect..).

My 2c
 

Vestras

Retired
Reaction score
248
Ok, I had a go, and heres what I think.

- I couldn't get past level 5.
- The AI didn't actually do anything.
- My favorite spell is the teleport lightning star, looks good, but mabee you could make him do his cast animation or something, because as it is he just stands there. Other then that its kewl.
- I'm not a big fan of up-down terrain because the team at the top has a visual disadvantage (because of the standard camera view). Either go side to side (like EotA and my map WarPath) or a diagonal (like dota, AoM ect..).

My 2c

What do you mean with the up-down thingy?
And why couldn't you get past level 5?
The does something, it fights.
 

Xenoche

Member
Reaction score
18
The up-down thingy I'm talking about are the vertical lanes, I'm not a fan of them in my opinion.

I couldn't get past level 5 is exactly as it sounds, I leveled up to 5 and then wouldn't gain anymore experience (I wanted to see the ultimate :().

In the game I played they seemed to just stand there. Is there some type of command I need to type in or are they automated?
 

Vestras

Retired
Reaction score
248
The up-down thingy I'm talking about are the vertical lanes, I'm not a fan of them in my opinion.

I couldn't get past level 5 is exactly as it sounds, I leveled up to 5 and then wouldn't gain anymore experience (I wanted to see the ultimate :().

In the game I played they seemed to just stand there. Is there some type of command I need to type in or are they automated?

It should be activated when they die, and every 10 seconds.. It works with me.

You got any idea why you couldn't get past level 5? You know, you can always play it in single player mode, and test all the heroes at level 18.
 

Xenoche

Member
Reaction score
18
I manually levels my hero on creeps, and I couldn't get past level 5.

I'm guessing that when you test your heroes you have a chat command or a keyboard event to set your heroes level to 18, bypassing the problem I'm experiencing. Am I right?
 

Vestras

Retired
Reaction score
248
I manually levels my hero on creeps, and I couldn't get past level 5.

I'm guessing that when you test your heroes you have a chat command or a keyboard event to set your heroes level to 18, bypassing the problem I'm experiencing. Am I right?

You are completely right. You got any idea why?
 

Xenoche

Member
Reaction score
18
Go to Advanced -> Game Play Constants. Change the field 'Hero XP Gained - Creep Reduction Table'. You'll see it only has five values. You can add more if you like. If you leave the last value greater than 0, it will apply for all levels after.
 

Vestras

Retired
Reaction score
248
Go to Advanced -> Game Play Constants. Change the field 'Hero XP Gained - Creep Reduction Table'. You'll see it only has five values. You can add more if you like. If you leave the last value greater than 0, it will apply for all levels after.

Done.
The next version will be released next week.
Just need to fix some bugs, but are busy in the weekend.
 

Vestras

Retired
Reaction score
248
Ok, I got this idea, can people tell if it is good/bad?
Here it is:
Ok, the Pyromancer got a kill system in the next version. He needs 20/18/15 kills depending on the level, to use his ultimate. But, it have no cooldown, and doesn't cost mana.
Then I got this idea:
The Pyromancer, and only the Pyromancer(there can only be one Pyromancer per game), can buy a item called Killer's Instinct, and it raises he's kill amount to 1 higher than normaly every time he kills. Of course it will be displayed each kill.
It will cost 1700 gold, and can only be bought one time per game.
Too imbalanced? Is it a good/bad idea?
 
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