Thief Ability

Penguin-

Member
Reaction score
4
Hero is a thief. Model is unarmed.

So far his skills are:
fists of fury (searing arrows base)
evasion (passive)
swords (double damage)

now i have given him a steal ability allowing him to steal items from shops, but ive been having some trouble with that. Wondering if anyone has any thief ability ideas. The others are combat atm, so a thief character based spell would be nice.

thinking about stealing % of enemy gold but wouldnt know how to do that.

RoC editor as always
cheers
 
1

1337D00D

Guest
Events
Unit starts effect of an ability
conditions
Ability being cast = steal
actions
Player - Add -10 gold to Spell Target Unit
Player - Add 10 gold to casting unit.
 

Penguin-

Member
Reaction score
4
that doesnt exist in RoC editor.

All i can do with triggers is "unit is given an order targeting an object" then conditions.

Steal TRigger
Events
Unit - A unit owned by Player 2 (Blue) Is issued an order targeting an object
Unit - A unit owned by Player 3 (Teal) Is issued an order targeting an object
Unit - A unit owned by Player 4 (Purple) Is issued an order targeting an object
Unit - A unit owned by Player 5 (Yellow) Is issued an order targeting an object
Unit - A unit owned by Player 6 (Orange) Is issued an order targeting an object
Conditions
(Unit-type of (Ordered unit)) Equal to Thief
(Issued order) Equal to (Order(shadowstrike))
(Distance between (Position of (Ordered unit)) and (Position of (Target unit of issued order))) Less than or equal to 500.00
Actions

like that.

however the problem is that if u click to cast far away. the trigger fires and by the time u got into range that u can actually cast, nothing will happen cos the trigger has already run and so u wont get your item.
 
K

Kevin

Guest
Use a generic unit event so you don't have to list each separate player.
 

Tom Jones

N/A
Reaction score
437
He uses the Rain of Chaos editor, meaning he doesn't have the same options as you. He pointed that out in the very beginning of his thread.
 

mr-death

Acolyte
Reaction score
51
Event

The event you used, is working when the unit is ordered
but not when the unit is casting it.

You should find another Event for this, I think.
 

Penguin-

Member
Reaction score
4
The event you used, is working when the unit is ordered
but not when the unit is casting it.

You should find another Event for this, I think.

yeah i know that, and it seems that this is the only viable event.

This is why I started the topic, to try and get some other thief ability ideas.
 

bumbutt

New Member
Reaction score
1
Well i have no idea about the RoC editor since i only started mapping in The frozen throne.. but i guess i could help you with thief skill ideas. All thieves have to have some type of windwalk. It's a must. I have an assassin in one of my maps that has a backstab skill. It only works when the assassin has the buff sneak and is behind the target. Im not sure if it will work in the RoC World editor but it might. If you want the trigger just say so in a new post cause i gotta go now ill be back on later.
 
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