this NPC Patrol Trigger used to work...

Siwao9

New Member
Reaction score
0
On a previous TD map this was working :

---------------------------------------------------------------------------------------------

onetwo
Events
Unit - A unit enters Region 001 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Move To (Center of Region 002 <gen>)

---------------------------------------------------------------------------------------------

of course that was pretty easy because there was only ennemies entering those regions.
But now, on a RPG map, I want to make friendly NPCs patrol but not my Hero when he enters the region, so I put a condition but nobody is moving (the P6 (Orange) NPCs are already in the regions from the start)...both types of conditions don't work:

---------------------------------------------------------------------------------------------

onetwo
Events
Unit - A unit enters Region 001 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Entering unit) to Move To (Center of Region 002 <gen>)

--------------------------------------------------------------------------------------------

onetwo
Events
Unit - A unit enters Region 001 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Triggering unit) to Move To (Center of Region 002 <gen>)

--------------------------------------------------------------------------------------------

I even tried (Entering unit) Not Equal to (MyHero)

So where am I wrong?

Thanx!
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
Trigger:
  • Condition
    • Player Controller comparison - Owner of triggering unit is controlled by a player is equal to false
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top