Tile not turning into blight

Handless

New Member
Reaction score
2
Hey,

Is it possible to make the tile not to turn into blight? I have a unit that creates blight around him but i also have a road made with different dirt tiles, and i dont want it to be turned into blight.

Thanks,
Handless
 

Moridin

Snow Leopard
Reaction score
144
If you're using an undead unit....goto the unit in the object editor, goto it's abilities and remove "Blight circle (small/large)". ->>>>something similar....I'm not too sure of the exact name.
 

PrisonLove

Hard Realist
Reaction score
78
No, any buildable tiles will be turned to blight, unfortunately. I don't think there is a way around it.
 

Moridin

Snow Leopard
Reaction score
144
I'm pretty sure that you can stop the blight from spreading to the large circle it normally does. At the same time however...the spot at which the building is built will be blight.
 

Handless

New Member
Reaction score
2
Well, the unit is supposed to walk on the road and turn all the grass and trees around him to blight but not the road. Is there a way i can change the tile unbuildable so it wont turn into blight?
 

DarkRevenant

Mad Scientist
Reaction score
13
Yes, UMSWE (part of jass newgen pack) allows you to change buildability of tiles. I'm not sure if it works with 1.4...
 
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