Is it possible to make the tile not to turn into blight? I have a unit that creates blight around him but i also have a road made with different dirt tiles, and i dont want it to be turned into blight.
If you're using an undead unit....goto the unit in the object editor, goto it's abilities and remove "Blight circle (small/large)". ->>>>something similar....I'm not too sure of the exact name.
I'm pretty sure that you can stop the blight from spreading to the large circle it normally does. At the same time however...the spot at which the building is built will be blight.
Well, the unit is supposed to walk on the road and turn all the grass and trees around him to blight but not the road. Is there a way i can change the tile unbuildable so it wont turn into blight?
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.