I think that the 'Destroy Timer' function completely destroy the timer. I.E: call DestroyTimer( T ), then the next trigger checks for 'T timer expires', it will not work as this 'T' timer does not exist.
Countdown Timer - Start Timer as a One-shot timer that will expire in ((Time remaining for Timer)-X) seconds
that way you can take time off a timer, and you just reference the variable, udg_timer is for custom script bloody
and
if you destroy a timer it cant trigger any more events until it is reset and another time is set to it, so the trigger will still work, but the event wont fire if nothing ever happens basically
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.