Code:
init 16
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Set DyingHero = (Dying unit)
Countdown Timer - Start ReviveTimer as a One-shot timer that will expire in ((Real((Hero level of (Dying unit)))) x 5.00) seconds
Countdown Timer - Create a timer window for (Last started timer) with title You will revive in:
[B]Countdown Timer - Show (Last created timer window) for (Owner of DyingHero)[/B] Wait ((Real((Hero level of DyingHero))) x 5.00) seconds
Unit Group - Pick every unit in (Units owned by (Owner of (Dying unit)) of type Footmen Frenzy) and do (Actions)
Loop - Actions
Hero - Instantly revive DyingHero at (Position of (Picked unit)), Show revival graphics
Unit - Set mana of DyingHero to 100.00%
Camera - Pan camera for (Owner of DyingHero) to (Position of DyingHero) over 0.25 seconds
Selection - Select DyingHero for (Owner of DyingHero)
Countdown Timer - Destroy (Last created timer window)
i know where the problem is but, i dont know how to solve it.
how to "for" to "to" ...
btw if you want to develop my map ill give you it, i am really getting bored of it.