Tranquilize ability

BuryAutumn

New Member
Reaction score
3
i'm using a new ability based off chain lighting.

the problem with my skill is that the damage is done but the enemy unit isn't put to sleep.
 

Jagan

New Member
Reaction score
30
Okay, try this:

Code:
Tranquilize
    Events
        Unit - A unit Starts the effects of an ability
    Conditions
        (Ability being cast) Equal to Tranquilize 
    Actions
        Set Tranquilize_Caster = (Triggering unit)
        Set Tranquilize_Caster_Loc = Position of (Tranquilize_Caster)
        Set Tranquilize_Target = Target unit of ability being cast
        Unit - Create 1 tranquilizedummy for Owner of (Tranquilize_Caster) at Tranquilize_Caster_Loc facing Default building facing degrees
        Unit - Order tranquilizedummy to Undead Dreadlord - Sleep Tranquilize_Target
        Add a 2.00 second Generic expiration timer to tranquilizedummy
        Custom script: call RemoveLocation(udg_Tranquilize_Caster_Loc)
 

BuryAutumn

New Member
Reaction score
3
I just tried that, but it still isn't working.

I guess I'll just scratch this idea.

Yay, 100th post.

wootwoot~
 

Builder Bob

Live free or don't
Reaction score
249
You want damage added? No problem!

Attached a new map with damage added to the Tranquilizing shot.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top